Main Confogl Features
Match mode can be enabled anytime with !match command. Match mode includes the following features:
- Reduced Spawn Timers to 20 seconds
- Tank on EVERY map
- Tank is frozen and ghosted with fire immunity for 5 seconds
- Tank punch-fix (allows the tank to punch survivors off an edge that otherwise would have incapacitated them on the spot)
- No tanks will spawn after the rescue vehicle approaches
- Witch 75% spawn rate on maps 2-4. Always seated.
- Jockey re-leap after incap timer reduced to 15 seconds (from 30)
- Special infected 'Ghost-warp'
- Infected bots kicking
- Finale spawn radius reduced
- All hoards (boomer and natural) are 25 common infected, and natural hoards spawn every 100 seconds
- Time for spit to ignite cans reduced
- All T2/3 weapons removed and replaced by T1 weapons (Options to limit T2/3 weapons instead)
- Hunting rifles limited with hunting rifle pickups acting as ammo piles when limit is reached
- Laser Sights removed
- Chainsaw nerfs (Removed as default)
- Grenade Launcher removed (can also be nerf'ed instead)
- Explosive / Fire ammo removed
- Medkits replaced with Pills, including on finales
- Health Cabinets and contents removed
- Reduced health items density to 1/6 of default
- Defibs removed
- Health based survivor bonus dependent on incap count and number of survivors alive. Current survivor bonus is viewable with !health command.
- Reduced throwables density to 1/6 of default
- Water slow down
- Pause Feature
- Kills lobby reservation
- Password feature
- HUD in spectator mode which shows health and control of a tank when in play
Hard-mode enabled by !buffsi command. The features on the !buffsi command are the following:
- Smoker buffs / longer and faster tongue
- Increased jockey damage
- Witch becomes aggressive faster
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